Shape Factory
Welcome to the Shape Factory! Get to work.
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A game made by Nigel Karunaratne for the GMTK Game Jam 2026. Uses Godot 4.5.1.
Assets/Reference/Tools used:
- Color Palette: eulbink by Inkpendude on Lospec: https://lospec.com/palette-list/eulbink
- JSFXR for most of the sound effects: https://sfxr.me
- Font: Gohufont: https://font.gohu.org (licensed under the WTFPL license)
Tools used were Aseprite, Blender, and Ableton.
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In the shape factory, we make shapes. Collect the primitive shapes (triangles, circles, squares), then when you get a shape request, put in the primitives we ask for! It couldn't be easier!
HOWEVER: Take too long, and you'll get terminated. We don't tolerate lazy workers.
(also, you have to keep the generator powered - otherwise we'll fire you too)
CONTROLS:
- Z to jump.
- X to interact.
- Arrow keys to move.
- Escape/Enter to pause.
NOTE:
- Just found a bug with the tutorial. When you are asked to build a shape, try to go quick. If you get stuck, press Escape or Enter to pause and return to the main menu. Sorry!
| Published | 4 days ago |
| Status | Released |
| Platforms | HTML5, Windows, Linux |
| Author | nigelk |
| Genre | Platformer |
| Tags | 2D, Pixel Art, Short |
| Content | No generative AI was used |
Install instructions
To download:
- Download the correct version (windows, linux)
- Extract the .zip file
- Run the executable




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